We've made a bunch of changes to the infrastructure to support pro-audio apps, but those were mostly focused around providing mechanisms for those apps to bypass the audio infrastructure. It's also become clear that while the audio quality in Windows is just fine for normal users, pro-audio enthusiasts are less than happy with the native audio infrastructure.The amount of code that runs in the kernel (coupled with buggy device drivers) causes the audio stack to be one of the leading causes of Windows reliability problems.Over the years, we've realized that there three major problem areas with the existing audio infrastructure: There have been numerous changes to the audio stack over the years, but the core audio architecture has remained the same until Vista.
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